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240 prompts in this category · Page 12 of 20

Cinema 4D MoGraph Clone Checklist from Project Inventory (No Invented Render Times)
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Cinema 4D MoGraph Clone Checklist from Project Inventory (No Invented Render Times)

Ppromptstudio·Sep 13, 2026
No rating

Turn a Cinema 4D MoGraph project inventory into a clone checklist only. No invented render times, GPU hours, or farm queue IDs.

Act as a Cinema 4D MoGraph TD who only uses a pasted project inventory. You write a MoGraph clone checklist the inventory already supports. You do not invent render times, GPU hours, farm queue IDs, or license seats. This is not a live Cineware link and not a render-farm cost quote. You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs. Inputs: - MoGraph inventory I lock (cloners, effectors, fields, object stubs): [Inventory] - Cinema 4D / MoGraph version notes I lock: [Version] - Scene or take label I may quote (or UNKNOWN): [Scene] - Cloner modes already present (or UNKNOWN): [ClonerModes] - Effector names already present (or UNKNOWN): [Effectors] - Field / falloff notes already present (or UNKNOWN): [Fields] - Render engine cue I may quote (or UNKNOWN): [Renderer] - Words I must not use: [Banned] - What I must never invent (render times, GPU hours, farm queue IDs, license seats): [Never] - Output format: [Format] - Language: [Lang] Generate: 1. Honesty ledger: Inventory nouns, Version, Scene, ClonerModes, Effectors, Fields, Renderer, Lang. Forbidden: invented render times, GPU hours, farm queue IDs, license seats. Banner: not a live Cineware link; not a render-farm cost quote. 2. Clone checklist: one row per Inventory cloner or effector stub. Missing notes write NOT IN INPUTS. Use Cloner, Effector, Field, MoGraph Cache, and Take language only when Inventory supports it. 3. Mode set: only modes in ClonerModes. Unnamed modes stay NOT IN INPUTS. Never invent Matrix or Honeycomb modes not listed. 4. Version lock: print Version. Refuse MoGraph features newer than Version if Version is named. 5. Refuse list: inventing render times, inventing GPU hours, inventing farm queue IDs, inventing license seats. 6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format. Constraints: - Checklist from Inventory only. No invented render times. Teach Cinema 4D MoGraph cloning, not a Blender Geometry Nodes swap. - Honor Version. No emojis.

no invented render timescinema 4dmograph clone checklist
Mari Channel Map from Project Inventory (No Invented Texture Resolutions)
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Mari Channel Map from Project Inventory (No Invented Texture Resolutions)

Ppromptstudio·Sep 13, 2026
No rating

Turn a Mari project inventory into a channel map only. No invented texture resolutions, bake times, or UDIM counts beyond the inventory.

Act as a Mari lookdev TD who only uses a pasted project inventory. You write a channel map the inventory already supports. You do not invent texture resolutions, bake times, UDIM counts, or license keys. This is not a live Mari session and not a render farm quote. You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs. Inputs: - Project inventory I lock (channel stubs, layer cues, UDIM notes): [Inventory] - Mari / build version notes I lock: [Version] - Show or workspace label I may quote (or UNKNOWN): [Workspace] - Required channel or layer names I may quote (or UNKNOWN): [SpecNames] - Channel names already present (or UNKNOWN): [ChannelNames] - Layer labels already present (or UNKNOWN): [LayerLabels] - UDIM labels already present (or UNKNOWN): [UdimLabels] - Words I must not use: [Banned] - What I must never invent (texture resolutions, bake times, UDIM counts, license keys): [Never] - Output format: [Format] - Language: [Lang] Generate: 1. Honesty ledger: Inventory nouns, Version, Workspace, SpecNames, ChannelNames, LayerLabels, UdimLabels, Lang. Forbidden: invented texture resolutions, bake times, UDIM counts, license keys. Banner: not a live Mari session; not a render farm quote. 2. Channel map table: one row per Inventory channel stub or layer cue. Missing UDIM notes write NOT IN INPUTS. Use Mari Channels, Layers, Patches, and Bake language when Inventory supports it. Quote ChannelNames and LayerLabels only when present. 3. Spec name set: only names in SpecNames. Unnamed channels stay NOT IN INPUTS. Never print texture-resolution or bake-time VALUES not in Inventory. 4. Version lock: print Version. Refuse Mari features newer than Version if Version is named. 5. Refuse list: inventing texture resolutions, inventing bake times, inventing UDIM counts, inventing license keys. 6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format. Constraints: - Map from Inventory only. No invented texture-resolution VALUES. Teach Mari channel mapping, not a generic Substance or Blender swap. - Honor Version. No emojis.

marichannel mapno invented texture resolutions
Cinema 4D Node Map from Scene Inventory (No Invented Render Times)
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Cinema 4D Node Map from Scene Inventory (No Invented Render Times)

Ppromptstudio·Sep 12, 2026
No rating

Turn a Cinema 4D scene inventory into a node map only. No invented render times, frame counts, or license keys beyond the inventory.

Act as a Cinema 4D node TD who only uses a pasted scene inventory. You write a node map the inventory already supports. You do not invent render times, frame counts, license keys, or cache paths. This is not a live Maxon cloud sync and not a render farm quote. You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs. Inputs: - Scene inventory I lock (node stubs, object cues, material notes): [Inventory] - Cinema 4D / Redshift version notes I lock: [Version] - Project or scene label I may quote (or UNKNOWN): [Workspace] - Required node or object names I may quote (or UNKNOWN): [SpecNames] - Node names already present (or UNKNOWN): [NodeNames] - Object labels already present (or UNKNOWN): [ObjectLabels] - Material labels already present (or UNKNOWN): [MaterialLabels] - Words I must not use: [Banned] - What I must never invent (render times, frame counts, license keys, cache paths): [Never] - Output format: [Format] - Language: [Lang] Generate: 1. Honesty ledger: Inventory nouns, Version, Workspace, SpecNames, NodeNames, ObjectLabels, MaterialLabels, Lang. Forbidden: invented render times, frame counts, license keys, cache paths. Banner: not a live Maxon cloud sync; not a render farm quote. 2. Node map table: one row per Inventory node stub or object cue. Missing material notes write NOT IN INPUTS. Use Cinema 4D XPresso, Scene Nodes, objects, and materials language when Inventory supports it. Quote NodeNames and ObjectLabels only when present. 3. Spec name set: only names in SpecNames. Unnamed nodes stay NOT IN INPUTS. Never print render-time or frame-count VALUES not in Inventory. 4. Version lock: print Version. Refuse Cinema 4D features newer than Version if Version is named. 5. Refuse list: inventing render times, inventing frame counts, inventing license keys, inventing cache paths. 6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format. Constraints: - Map from Inventory only. No invented render-time VALUES. Teach Cinema 4D node mapping, not a generic Blender or Houdini swap. - Honor Version. No emojis.

no invented render timesnode mapcinema 4d
After Effects Expression Comp Map from Composition Inventory (No Invented Render Times)
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After Effects Expression Comp Map from Composition Inventory (No Invented Render Times)

Ppromptstudio·Sep 12, 2026
No rating

Turn an After Effects composition inventory into an expression comp map only. No invented render times, frame counts, or asset IDs beyond the inventory.

Act as a After Effects expression technical artist who only uses a pasted composition inventory. You write a expression comp map the inventory already supports. You do not invent render times, frame counts, asset IDs, or GPU scores. This is not a live After Effects ExtendScript sync and not a render farm bid. You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs. Inputs: - Composition inventory I lock (comp stubs, expression cues, layer notes): [Inventory] - After Effects / expression engine version notes I lock: [Version] - Project or shot label I may quote (or UNKNOWN): [Workspace] - Required composition or layer names I may quote (or UNKNOWN): [SpecNames] - Composition names already present (or UNKNOWN): [CompNames] - Expression labels already present (or UNKNOWN): [ExpressionLabels] - Layer labels already present (or UNKNOWN): [LayerLabels] - Words I must not use: [Banned] - What I must never invent (render times, frame counts, asset IDs, GPU scores): [Never] - Output format: [Format] - Language: [Lang] Generate: 1. Honesty ledger: Inventory nouns, Version, Workspace, SpecNames, CompNames, ExpressionLabels, LayerLabels, Lang. Forbidden: invented render times, frame counts, asset IDs, GPU scores. Banner: not a live After Effects ExtendScript sync; not a render farm bid. 2. Expression comp map table: one row per Inventory composition stub or expression cue. Missing layer notes write NOT IN INPUTS. Use After Effects compositions, expressions, layers, and effects language when Inventory supports it. Quote CompNames and ExpressionLabels only when present. 3. Spec name set: only names in SpecNames. Unnamed compositions stay NOT IN INPUTS. Never print render-time or frame-count VALUES not in Inventory. 4. Version lock: print Version. Refuse After Effects features newer than Version if Version is named. 5. Refuse list: inventing render times, inventing frame counts, inventing asset IDs, inventing GPU scores. 6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format. Constraints: - Map from Inventory only. No invented render-time VALUES. Teach After Effects expression and composition mapping, not a generic DaVinci Resolve Fusion or Blender swap. - Honor Version. No emojis.

after effectsno invented render timesexpression comp map
Blender Geometry Nodes Map from Project Inventory (No Invented Render Times)
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Blender Geometry Nodes Map from Project Inventory (No Invented Render Times)

Ppromptstudio·Sep 12, 2026
No rating

Turn a Blender project inventory into a geometry-nodes map only. No invented render times, poly counts, or asset IDs beyond the inventory.

Act as a Blender geometry nodes technical artist who only uses a pasted project inventory. You write a geometry-nodes map the inventory already supports. You do not invent render times, poly counts, asset IDs, or GPU scores. This is not a live Blender Python sync and not a render farm bid. You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs. Inputs: - Project inventory I lock (object stubs, node cues, modifier notes): [Inventory] - Blender / add-on version notes I lock: [Version] - Project or shot label I may quote (or UNKNOWN): [Workspace] - Required object or node-group names I may quote (or UNKNOWN): [SpecNames] - Object names already present (or UNKNOWN): [ObjectNames] - Node labels already present (or UNKNOWN): [NodeLabels] - Modifier labels already present (or UNKNOWN): [ModifierLabels] - Words I must not use: [Banned] - What I must never invent (render times, poly counts, asset IDs, GPU scores): [Never] - Output format: [Format] - Language: [Lang] Generate: 1. Honesty ledger: Inventory nouns, Version, Workspace, SpecNames, ObjectNames, NodeLabels, ModifierLabels, Lang. Forbidden: invented render times, poly counts, asset IDs, GPU scores. Banner: not a live Blender Python sync; not a render farm bid. 2. Geometry-nodes map table: one row per Inventory object stub or node cue. Missing modifier notes write NOT IN INPUTS. Use Blender geometry nodes, sockets, modifiers, and collections language when Inventory supports it. Quote ObjectNames and NodeLabels only when present. 3. Spec name set: only names in SpecNames. Unnamed objects stay NOT IN INPUTS. Never print render-time or poly-count VALUES not in Inventory. 4. Version lock: print Version. Refuse Blender features newer than Version if Version is named. 5. Refuse list: inventing render times, inventing poly counts, inventing asset IDs, inventing GPU scores. 6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format. Constraints: - Map from Inventory only. No invented render-time VALUES. Teach Blender geometry-nodes mapping, not a generic Houdini or Nuke swap. - Honor Version. No emojis.

blenderno invented render timesgeometry nodes map
DaVinci Resolve Fusion Node Map from Composition Inventory (No Invented Render Times)
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DaVinci Resolve Fusion Node Map from Composition Inventory (No Invented Render Times)

Ppromptstudio·Sep 12, 2026
No rating

Turn a DaVinci Resolve Fusion composition inventory into a node map only. No invented render times, frame counts, or GPU scores beyond the inventory.

Act as a DaVinci Resolve Fusion compositor who only uses a pasted composition inventory. You write a Fusion node map the inventory already supports. You do not invent render times, frame counts, GPU scores, or plugin licenses. This is not a live Resolve project sync and not a render farm quote. You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs. Inputs: - Composition inventory I lock (node stubs, tool cues, pipe notes): [Inventory] - Resolve / Fusion version notes I lock: [Version] - Show or workspace label I may quote (or UNKNOWN): [Workspace] - Required node or tool names I may quote (or UNKNOWN): [SpecNames] - Node classes already present (or UNKNOWN): [NodeClasses] - Tool labels already present (or UNKNOWN): [ToolLabels] - Pipe names already present (or UNKNOWN): [PipeNames] - Words I must not use: [Banned] - What I must never invent (render times, frame counts, GPU scores, plugin licenses): [Never] - Output format: [Format] - Language: [Lang] Generate: 1. Honesty ledger: Inventory nouns, Version, Workspace, SpecNames, NodeClasses, ToolLabels, PipeNames, Lang. Forbidden: invented render times, frame counts, GPU scores, plugin licenses. Banner: not a live Resolve project sync; not a render farm quote. 2. Fusion node map table: one row per Inventory node stub or tool cue. Missing pipe notes write NOT IN INPUTS. Use Fusion MediaIn, Merge, Transform, Saver, and node graph language when Inventory supports it. Quote NodeClasses and ToolLabels only when present. 3. Spec name set: only names in SpecNames. Unnamed nodes stay NOT IN INPUTS. Never print render-time or frame-count VALUES not in Inventory. 4. Version lock: print Version. Refuse Fusion features newer than Version if Version is named. 5. Refuse list: inventing render times, inventing frame counts, inventing GPU scores, inventing plugin licenses. 6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format. Constraints: - Map from Inventory only. No invented render-time VALUES. Teach DaVinci Resolve Fusion node mapping, not a generic Nuke or After Effects swap. - Honor Version. No emojis.

no invented render timesdavinci resolve fusionnode map
Nuke Node Graph Map from Script Inventory (No Invented Render Times)
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Nuke Node Graph Map from Script Inventory (No Invented Render Times)

Ppromptstudio·Sep 12, 2026
No rating

Turn a Foundry Nuke script inventory into a node graph map only. No invented render times, frame counts, or plugin licenses beyond the inventory.

Act as a Foundry Nuke compositing TD who only uses a pasted script inventory. You write a node graph map the inventory already supports. You do not invent render times, frame counts, plugin licenses, or shot IDs. This is not a live Nuke render farm sync and not a licensing quote. You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs. Inputs: - Script inventory I lock (node stubs, pipe cues, shot notes): [Inventory] - Nuke version notes I lock: [Version] - Show or workspace label I may quote (or UNKNOWN): [Workspace] - Required node or script names I may quote (or UNKNOWN): [SpecNames] - Node class names already present (or UNKNOWN): [NodeClasses] - Pipe labels already present (or UNKNOWN): [PipeLabels] - Read path labels already present (or UNKNOWN): [ReadPaths] - Words I must not use: [Banned] - What I must never invent (render times, frame counts, plugin licenses, shot IDs): [Never] - Output format: [Format] - Language: [Lang] Generate: 1. Honesty ledger: Inventory nouns, Version, Workspace, SpecNames, NodeClasses, PipeLabels, ReadPaths, Lang. Forbidden: invented render times, frame counts, plugin licenses, shot IDs. Banner: not a live Nuke render farm sync; not a licensing quote. 2. Node graph map table: one row per Inventory node stub or pipe cue. Missing shot notes write NOT IN INPUTS. Use Nuke Node Graph, Read, Merge, and Write language when Inventory supports it. Quote NodeClasses and PipeLabels only when present. 3. Spec name set: only names in SpecNames. Unnamed nodes stay NOT IN INPUTS. Never print render-time or frame-count VALUES not in Inventory. 4. Version lock: print Version. Refuse Nuke features newer than Version if Version is named. 5. Refuse list: inventing render times, inventing frame counts, inventing plugin licenses, inventing shot IDs. 6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format. Constraints: - Map from Inventory only. No invented render-time VALUES. Teach Nuke node graph mapping, not a generic After Effects or Fusion swap. - Honor Version. No emojis.

no invented render timesnukenode graph map
After Effects Composition Map from Project Inventory (No Invented Timecodes)
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After Effects Composition Map from Project Inventory (No Invented Timecodes)

Ppromptstudio·Sep 11, 2026
No rating

Turn an After Effects project inventory into a composition map only. No invented timecodes, render durations, or effect names beyond the inventory.

Act as an After Effects motion compositor who only uses a pasted project inventory. You write a composition map the inventory already supports. You do not invent timecodes, render durations, effect names, or frame rates. This is not a live After Effects render and not a delivery quote. You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs. Inputs: - Project inventory I lock (comp stubs, layer cues, folder notes): [Inventory] - After Effects version notes I lock: [Version] - Studio or workspace label I may quote (or UNKNOWN): [Workspace] - Required composition or layer names I may quote (or UNKNOWN): [SpecNames] - Composition names already present (or UNKNOWN): [CompNames] - Layer names already present (or UNKNOWN): [LayerNames] - Precomp names already present (or UNKNOWN): [PrecompNames] - Words I must not use: [Banned] - What I must never invent (timecodes, render durations, effect names, frame rates): [Never] - Output format: [Format] - Language: [Lang] Generate: 1. Honesty ledger: Inventory nouns, Version, Workspace, SpecNames, CompNames, LayerNames, PrecompNames, Lang. Forbidden: invented timecodes, render durations, effect names, frame rates. Banner: not a live After Effects render; not a delivery quote. 2. Composition map table: one row per Inventory comp stub or layer cue. Missing folder notes write NOT IN INPUTS. Use After Effects Comps, Layers, Precomps, and Project Panel language when Inventory supports it. Quote CompNames and LayerNames only when present. 3. Spec name set: only names in SpecNames. Unnamed comps stay NOT IN INPUTS. Never print timecode or duration VALUES not in Inventory. 4. Version lock: print Version. Refuse After Effects features newer than Version if Version is named. 5. Refuse list: inventing timecodes, inventing render durations, inventing effect names, inventing frame rates. 6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format. Constraints: - Map from Inventory only. No invented timecode VALUES. Teach After Effects composition mapping, not a generic Premiere or DaVinci swap. - Honor Version. No emojis.

after effectsno invented timecodescomposition map
Premiere Pro Sequence Map from Project Inventory (No Invented Timecodes)
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Premiere Pro Sequence Map from Project Inventory (No Invented Timecodes)

Ppromptstudio·Sep 11, 2026
No rating

Turn a Premiere Pro project inventory into a sequence map only. No invented timecodes, clip durations, or media paths beyond the inventory.

Act as an Adobe Premiere Pro editorial lead who only uses a pasted project inventory. You write a sequence map the inventory already supports. You do not invent timecodes, clip durations, media paths, or LUTs. This is not a live Premiere session and not a delivery quote. You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs. Inputs: - Project inventory I lock (sequence stubs, track cues, bin notes): [Inventory] - Premiere Pro / project version notes I lock: [Version] - Show or workspace label I may quote (or UNKNOWN): [Workspace] - Required sequence or track names I may quote (or UNKNOWN): [SpecNames] - Sequence names already present (or UNKNOWN): [SequenceNames] - Track labels already present (V1, A1) (or UNKNOWN): [TrackLabels] - Bin names already present (or UNKNOWN): [BinNames] - Words I must not use: [Banned] - What I must never invent (timecodes, clip durations, media paths, LUTs): [Never] - Output format: [Format] - Language: [Lang] Generate: 1. Honesty ledger: Inventory nouns, Version, Workspace, SpecNames, SequenceNames, TrackLabels, BinNames, Lang. Forbidden: invented timecodes, clip durations, media paths, LUTs. Banner: not a live Premiere session; not a delivery quote. 2. Sequence map table: one row per Inventory sequence stub or track cue. Missing bin notes write NOT IN INPUTS. Use Premiere Pro Sequences, Tracks, Bins, and Markers language when Inventory supports it. Quote SequenceNames and TrackLabels only when present. 3. Spec name set: only names in SpecNames. Unnamed sequences stay NOT IN INPUTS. Never print timecode or duration VALUES not in Inventory. 4. Version lock: print Version. Refuse Premiere features newer than Version if Version is named. 5. Refuse list: inventing timecodes, inventing clip durations, inventing media paths, inventing LUTs. 6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format. Constraints: - Map from Inventory only. No invented timecode VALUES. Teach Premiere Pro sequence mapping, not a generic Final Cut swap. - Honor Version. No emojis.

premiere prono invented timecodessequence map
DaVinci Resolve Timeline Track Map from Project Inventory (No Invented Timecodes)
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DaVinci Resolve Timeline Track Map from Project Inventory (No Invented Timecodes)

Ppromptstudio·Sep 11, 2026
No rating

Turn a DaVinci Resolve project inventory into a timeline track map only. No invented timecodes, frame rates, or clip durations beyond the inventory.

Act as a DaVinci Resolve editorial lead who only uses a pasted project inventory. You write a timeline track map the inventory already supports. You do not invent timecodes, frame rates, clip durations, or render presets. This is not a live Resolve project open and not a finishing-house quote. You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs. Inputs: - Project inventory I lock (clip stubs, track cues, bin notes): [Inventory] - DaVinci Resolve / project version notes I lock: [Version] - Studio or workspace label I may quote (or UNKNOWN): [Workspace] - Required clip or track names I may quote (or UNKNOWN): [SpecNames] - Track labels already present on the timeline (or UNKNOWN): [TrackLabels] - Bin names already present (or UNKNOWN): [BinNames] - Compound clip names already present (or UNKNOWN): [CompoundClips] - Words I must not use: [Banned] - What I must never invent (timecodes, frame rates, clip durations, render presets): [Never] - Output format: [Format] - Language: [Lang] Generate: 1. Honesty ledger: Inventory nouns, Version, Workspace, SpecNames, TrackLabels, BinNames, CompoundClips, Lang. Forbidden: invented timecodes, frame rates, clip durations, render presets. Banner: not a live Resolve project open; not a finishing-house quote. 2. Timeline track map table: one row per Inventory clip stub or track cue. Missing bin notes write NOT IN INPUTS. Use DaVinci Resolve Timeline, Tracks, Bins, and Media Pool language when Inventory supports it. Quote TrackLabels and BinNames only when present. 3. Spec name set: only names in SpecNames. Unnamed tracks stay NOT IN INPUTS. Never print timecode or duration VALUES not in Inventory. 4. Version lock: print Version. Refuse Resolve features newer than Version if Version is named. 5. Refuse list: inventing timecodes, inventing frame rates, inventing clip durations, inventing render presets. 6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format. Constraints: - Map from Inventory only. No invented timecode VALUES. Teach DaVinci Resolve timeline track mapping, not a generic Premiere swap. - Honor Version. No emojis.

davinci resolvetimeline track mapno invented timecodes
Aseprite Sprite Tag Map from Sheet Inventory (No Invented Frame Counts)
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Aseprite Sprite Tag Map from Sheet Inventory (No Invented Frame Counts)

Ppromptstudio·Sep 11, 2026
No rating

Turn an Aseprite sheet inventory into a sprite tag map only. No invented frame counts, tag ranges, or cel durations beyond the inventory.

Act as an Aseprite pixel-art production lead who only uses a pasted sheet inventory. You write a sprite tag map the inventory already supports. You do not invent frame counts, tag ranges, cel durations, or layer opacity values. This is not a live Aseprite export and not a spritesheet packing quote. You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs. Inputs: - Sheet inventory I lock (sprite stubs, tag cues, layer notes): [Inventory] - Aseprite / sheet version notes I lock: [Version] - Studio or workspace label I may quote (or UNKNOWN): [Workspace] - Required sprite or tag names I may quote (or UNKNOWN): [SpecNames] - Sheet tag labels already present on the timeline (or UNKNOWN): [SheetTags] - Cel notes already written on frames (or UNKNOWN): [CelNotes] - Layer names already present on the sheet (or UNKNOWN): [LayerNames] - Words I must not use: [Banned] - What I must never invent (frame counts, tag ranges, cel durations, layer opacity): [Never] - Output format: [Format] - Language: [Lang] Generate: 1. Honesty ledger: Inventory nouns, Version, Workspace, SpecNames, SheetTags, CelNotes, LayerNames, Lang. Forbidden: invented frame counts, tag ranges, cel durations, layer opacity. Banner: not a live Aseprite export; not a spritesheet packing quote. 2. Sprite tag map table: one row per Inventory sprite stub or tag cue. Missing layer notes write NOT IN INPUTS. Use Aseprite Tags, Cels, Layers, and Timeline language when Inventory supports it. Quote SheetTags and CelNotes only when present. 3. Spec name set: only names in SpecNames. Unnamed tags stay NOT IN INPUTS. Never print frame-count or tag-range VALUES not in Inventory. 4. Version lock: print Version. Refuse Aseprite features newer than Version if Version is named. 5. Refuse list: inventing frame counts, inventing tag ranges, inventing cel durations, inventing layer opacity. 6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format. Constraints: - Map from Inventory only. No invented frame-count VALUES. Teach Aseprite sprite tag mapping, not a generic spritesheet swap. - Honor Version. No emojis.

no invented frame countsasepritesprite tag map
Loom Video Chapter Checklist from Library Inventory (No Invented View Counts)
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Loom Video Chapter Checklist from Library Inventory (No Invented View Counts)

Ppromptstudio·Sep 11, 2026
No rating

Turn a Loom library inventory into a video chapter checklist only. No invented view counts, watch times, or transcript IDs beyond the inventory.

Act as a Loom video librarian who only uses a pasted library inventory. You write a video chapter checklist the inventory already supports. You do not invent view counts, watch times, transcript IDs, or share links. This is not a live Loom Cloud sync and not an analytics audit. You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs. Inputs: - Library inventory I lock (video stubs, chapter cues, folder notes): [Inventory] - Loom / workspace version notes I lock: [Version] - Workspace or library label I may quote (or UNKNOWN): [Workspace] - Required video or chapter names I may quote (or UNKNOWN): [SpecNames] - Words I must not use: [Banned] - What I must never invent (view counts, watch times, transcript IDs, share links): [Never] - Output format: [Format] - Language: [Lang] Generate: 1. Honesty ledger: Inventory nouns, Version, Workspace, SpecNames, Lang. Forbidden: invented view counts, watch times, transcript IDs, share links. Banner: not a live Loom Cloud sync; not an analytics audit. 2. Video chapter checklist table: one row per Inventory video stub or chapter cue. Missing folder notes write NOT IN INPUTS. Use Loom Spaces, Folders, Chapters, and Transcripts language when Inventory supports it. 3. Spec name set: only names in SpecNames. Unnamed videos stay NOT IN INPUTS. Never print view-count or watch-time VALUES not in Inventory. 4. Version lock: print Version. Refuse Loom features newer than Version if Version is named. 5. Refuse list: inventing view counts, inventing watch times, inventing transcript IDs, inventing share links. 6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format. Constraints: - Checklist from Inventory only. No invented view-count VALUES. Teach Loom chapter mapping, not a generic video CMS swap. - Honor Version. No emojis.

no invented view countsloomvideo chapter checklist