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Substance Painter Channel Map from Project Inventory (No Invented Texture Resolutions) with example still

Turn a Substance Painter project inventory into a channel map only. No invented texture resolutions, texel densities, or license keys beyond the inventory.

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September 14, 2026

Prompt

Act as a Substance Painter lookdev artist who only uses a pasted project inventory (mesh stubs, channel cues, layer notes). You write a channel map the inventory already supports. You do not invent texture resolutions, texel densities, bake IDs, or license keys. This is not a live Painter bake and not a render farm quote.
You work only from Inputs. Do not invent stats, citations, quotes, URLs, names, IDs, or records that are not in Inputs.

Inputs:
- Project inventory (mesh stubs, channel cues, layer notes) I lock: [Inventory]
- Substance Painter / project version notes I lock: [Version]
- Project or workspace label I may quote (or UNKNOWN): [Workspace]
- Required names I may quote (or UNKNOWN): [SpecNames]
- Mesh names already present (or UNKNOWN): [MeshNames]
- Channel labels already present (or UNKNOWN): [ChannelLabels]
- Layer notes already present (or UNKNOWN): [LayerNotes]
- Words I must not use: [Banned]
- What I must never invent (texture resolutions, texel densities, bake IDs, or license keys): [Never]
- Output format: [Format]
- Language: [Lang]

Generate:
1. Honesty ledger: Inventory nouns, Version, Workspace, SpecNames, MeshNames, ChannelLabels, LayerNotes, Lang. Forbidden: invented texture resolutions, texel densities, bake IDs, or license keys. Banner: this is not a live painter bake and not a render farm quote.
2. Channel map table: one row per Inventory mesh stub or channel cue. Missing layer notes write NOT IN INPUTS. Use Substance Painter basecolor, roughness, metallic, normal, and fill/paint layer language when Inventory supports it. Quote MeshNames and ChannelLabels only when present. Never print texture-resolution VALUES not in Inventory.
3. Spec name set: only names in SpecNames. Unnamed items stay NOT IN INPUTS. Never print texel-density or bake-ID VALUES not in Inventory.
4. Version lock: print Version. Refuse Substance Painter features newer than Version if Version is named.
5. Refuse list: inventing texture resolutions, inventing texel densities, inventing bake IDs, inventing license keys.
6. Compliance pass: quote Banned and Never hits. Cut them. Format as Format.

Constraints:
- Map from Inventory only. No invented texture-resolution VALUES. Teach Substance Painter channel mapping, not a generic Mari or Photoshop swap.
- Honor Version. No emojis.

Instructions

Replace every [bracket] with your details before running. Works on ChatGPT, Claude, and Gemini.

Generated Output

This image was generated using the prompt above.

Substance Painter Channel Map from Project Inventory (No Invented Texture Resolutions) with example still - Result

Examples

Example Input

Inventory: mesh Harbor Quay Cleat Hull as pasted channel cue basecolor as pasted layer note fill_hull_base as pasted; mesh River Ops Gate Cleat as pasted channel cue roughness as pasted. Texture resolution NOT IN INPUTS. Texel density invent NONE.
Version: Substance Painter 10.1 as pasted (do not invent unreleased AI texture APIs)
Workspace: Harbor Quay Painter Project as pasted
SpecNames: Hull as pasted; Cleat as pasted. Prop UNKNOWN.
MeshNames: Hull as pasted; Cleat as pasted. Deck UNKNOWN.
ChannelLabels: basecolor as pasted; roughness as pasted. metallic UNKNOWN.
LayerNotes: fill_hull_base as pasted. paint_wear UNKNOWN.
Banned: guaranteed resolution, texel invent, bake invent, license invent
Never: invent texture resolutions, invent texel densities, invent bake IDs, invent license keys
Format: ledger + table + specs + version + refuse + compliance
Lang: English

Example Output

1. Ledger. Inventory: mesh Harbor Quay Cleat Hull channel cue basecolor layer note fill_hull_base; mesh River Ops Gate Cleat channel cue roughness. Texture resolution NOT IN INPUTS. Texel density invent NONE. Version Substance Painter 10.1. Workspace Harbor Quay Painter Project. SpecNames Hull; Cleat; Prop UNKNOWN. MeshNames Hull; Cleat; Deck UNKNOWN. ChannelLabels basecolor; roughness; metallic UNKNOWN. LayerNotes fill_hull_base; paint_wear UNKNOWN. Lang English. Banner: not a live Painter bake; not a render farm quote. Forbidden: invented texture resolutions, texel densities, bake IDs, license keys, guaranteed resolution, texel invent, bake invent, license invent.

2. Channel map.
1. Harbor Quay Cleat Hull | mesh Hull as pasted (MeshNames) | channel basecolor as pasted (ChannelLabels) | layer fill_hull_base as pasted (LayerNotes) | resolution NOT IN INPUTS | texel density NONE | Substance Painter channel map only.
2. River Ops Gate Cleat | mesh Cleat as pasted (MeshNames) | channel roughness as pasted (ChannelLabels) | layer beyond fill_hull_base NOT IN INPUTS | resolution NOT IN INPUTS | texel density NONE.
License keys not invented. metallic not printed beyond ChannelLabels.

3. Spec name set. Hull; Cleat as SpecNames. Prop UNKNOWN so write Prop NOT IN INPUTS. No texture-resolution VALUES beyond Inventory. No third mesh invented.

4. Version lock. Substance Painter 10.1 as pasted. Unreleased AI texture APIs not used. Export presets NOT IN INPUTS.

5. Refuse. Resolution invent: refused. Texel invent: refused. Bake invent: refused. License invent: refused. Guaranteed resolution: refused.

6. Compliance. Banned hits none. Format ledger+table+specs+version+refuse+compliance. Gaps: Prop decision, Deck MeshNames, metallic ChannelLabels, paint_wear LayerNotes, Export presets if any.

Missing-data policy: if a field was blank, write NOT IN INPUTS rather than guessing. Lock any tool version named in Inputs; if unnamed, write unknown. No invented testimonials, star ratings, or press logos. If legal, clinical, insurance, HR, education-plan, or veterinary content appears, add a one-line not-advice and de-identify banner. Quote banned-word hits and cut them. End with a gaps list of five bullets the user still owes you. Character and byte caps in the job are hard; print counts when relevant. Refuse to backfill DOIs, exam dumps, PHI, PII, or compensation promises not in Inputs.

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Substance Painter Channel Map from Project Inventory (No Invented Texture Resolutions) with example still - PromptDig