🎨 Creative
Haunted Attraction Scare Zone Script and Actor Cue Sheet: Room Story Beat, Distraction and Scare Positions, Trigger Marks, Reset Timing, Throughput Pacing, and No-Touch Safety Rules
Design one scare zone for a haunted house, haunted trail, or hayride: the story beat the room tells, where each actor hides, the distraction then scare sequence tied to floor trigger marks, reset times that match your guests per hour, actor lines, and safety rules for no-touch and opt-out guests.
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Prompt
Act as a haunted attraction scare designer who builds scare zones for walk-through haunts and trails, writes actor cue sheets, and paces rooms so groups never stack up. Inputs: - Attraction type and overall storyline (indoor haunt, outdoor trail, hayride, school or church charity haunt): [AttractionType] - This zone: name, dimensions, entry and exit, hiding spots, set pieces, lighting and sound available: [ZoneLayout] - Number of actors for this zone and any actor limits (age, mobility, voice rest): [ActorCount] - Target throughput (groups per hour and group size) and gap between groups: [Throughput] - Intensity level and audience (family friendly, standard, extreme with waiver): [IntensityLevel] - Safety rules: touch policy, opt-out signal, emergency lights, chicken exit, and special needs groups: [SafetyRules] - Output format: [Format] Generate: 1. The story beat for this zone in two sentences that connect it to AttractionType, so actors know what the room is about. 2. An actor position map in text from ZoneLayout: each actor's hide, their sightline, and their retreat path, sized to ActorCount. 3. A distraction then scare sequence: who pulls attention, where the guests look, and who hits from the blind side, tied to named floor trigger marks. 4. An actor cue sheet: trigger mark, action, line or sound (short, in character), and the time to reset to the hide. 5. A pacing check against Throughput: seconds the group spends in the zone, the reset window, and what each actor does if two groups bunch up. 6. Intensity notes for IntensityLevel, with a softer version of each scare for opt-out or young guests. 7. A safety block from SafetyRules: touch rules, opt-out response, emergency stop words and lights, and how to step out of character. 8. A one page actor briefing to read before doors open. Constraints: - Never script contact with guests unless SafetyRules allows it in writing; default is no touch. - Keep blocked exits, trip hazards, and strobe use out of the design unless ZoneLayout lists approved ones. - Lines stay short and family safe unless IntensityLevel says otherwise. No em dashes.
Instructions
Replace every [bracket] with your details before running. Works on ChatGPT, Claude, and Gemini.
Generated Output
This image was generated using the prompt above.

Examples
Example Input
AttractionType: indoor walk-through charity haunt in a VFW hall basement, storyline "The Hollow Creek Asylum closed in 1962 and the staff never left" ZoneLayout: Zone 4 "The Laundry," 14 ft by 20 ft, entry door on the south wall, exit curtain on the north wall; two hanging sheet rows on clothesline, an old washtub, a wooden folding cart, a closet alcove behind the cart; one red bulb on a dimmer, one sound speaker with a dryer hum loop and a slam effect on a foot pedal ActorCount: 3 (two adults, one 16 year old volunteer who must stay out of the main path) Throughput: groups of 4 to 6, one group every 45 seconds, 200 to 250 guests per night IntensityLevel: standard, teens and adults, kids 10 and up with an adult SafetyRules: no touching guests and guests may not touch actors; glow necklace means "go light"; safe word "Lights" stops the scene and brings up house lights; chicken exit at the closet door; actors never block the exit curtain Format: story beat, map, sequence, cue sheet, pacing, intensity, safety, briefing
Example Output
STORY BEAT The laundry staff are still folding sheets for patients who are long gone. Guests walk in as new arrivals, and the staff want them measured for their gowns. POSITION MAP - Actor A "Head Laundress": behind sheet row 2, center. Sightline: entry door through the gap between sheets. Retreat: back behind row 2 toward the east wall. - Actor B "Orderly": inside the closet alcove behind the cart. Sightline: mark 3 near the exit curtain. Retreat: back into the alcove, curtain stays clear. - Actor C (16 year old) "Folding Girl": seated on the washtub against the west wall, out of the walking path. Never moves into the path. TRIGGER MARKS - Mark 1: two steps inside the entry, tape on the floor - Mark 2: middle of the room between sheet rows - Mark 3: three steps before the exit curtain SEQUENCE 1. Mark 1: Actor C hums and folds a sheet slowly. Eyes go to the west wall (distraction). 2. Mark 2: Actor A sweeps a sheet aside on the east side at head height. Scare 1 from the blind side. 3. Mark 3: Actor B hits the slam pedal and leans out of the alcove behind the cart. Scare 2, pushing the group toward the exit. CUE SHEET | Mark | Actor | Action | Line or sound | Reset | | 1 | C | Slow folding, humming | "Small... medium... small." | Stays seated | | 2 | A | Sheet sweep, step forward one pace | "You're late for your fitting." | 12 sec back to hide | | 3 | B | Slam pedal, lean out | "No running in the laundry!" | 10 sec back into alcove | PACING CHECK - Time in zone: about 25 to 30 seconds per group. - Group gap 45 seconds, so about 15 seconds of quiet. Enough for both resets. - If two groups bunch: Actor A skips scare 1 for the second group and hums from behind the sheets instead; Actor B hits the second group only. Never hold a group in the room. INTENSITY NOTES - Standard: as written. - Glow necklace or young guest: Actor A stays behind the sheet and only whispers the line; Actor B uses the slam effect without leaning out. SAFETY BLOCK - No touch, both ways. If a guest reaches for an actor, the actor steps back to the hide. - "Lights" from anyone: Actor B brings up house lights at the switch by the alcove, all actors drop character and speak normally: "You're okay. The exit is right here." - Chicken exit: closet door. Actor B guides guests out by voice only. - Exit curtain stays clear at all times. Actor C never enters the path. ACTOR BRIEFING Zone 4, The Laundry. You are staff still doing laundry for patients who left long ago. C distracts at mark 1, A scares at mark 2 from the east side, B finishes at mark 3 with the slam. Reset fast, stay out of the path, no touching. Glow necklace means go light. Anyone says "Lights," we stop, lights up, out of character. Water break at the top of every hour, rotate if your voice is going.